DatabankRules Index

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Strategium · Battle Tracker

Muster Two Armies

Pick a faction and detachment for each player, then walk the battle round exactly as the 11th edition sequence plays out — Command, Movement, Shooting, Charge, Fight, End of Turn. Command points, victory points, battle-shocked units and each army’s stratagems stay in front of you, and the whole game is saved in this browser.

Battle Round

1 / 5

Active Player

Player One

Adepta Sororitas

  1. 1.Start of phase
  2. 2.Gain 1 CP
  3. 3.Battle-shock tests
  4. 4.Command abilities
  5. 5.End of phase & score

Acts of Faith: Once per turn, when a friendly ADEPTA SORORITAS unit is selected to shoot, fight, or is targeted with an attack, you can perform a Miracle by spending Faith points, granting effects such as re-rolling failed hit rolls, ignoring wounds, or gaining an invulnerable save. Your army generates Faith points each Command phase based on units destroyed and objectives held.

Zealous Fervour: Each time a model in this detachment makes an attack with a flame or melta weapon, an unmodified Wound roll of 6 inflicts a Mortal Wound in addition to normal damage. Units can also embark upon Immolators and other Rhino-chassis transports to disgorge into rapid assaults.

CP

0

VP

0

Points

2000

Battle-shocked units

None — morale holds

Stratagems · tap to spend

Full codex

Oath of Moment: At the start of your Command phase, select one enemy unit on the battlefield: that is your Oath of Moment target until the start of your next Command phase. Each time an attack targets your Oath of Moment target, re-roll a Hit roll of 1 (or re-roll the Hit roll entirely if the attacking unit is a Battleline unit or under 5 models).

Combat Squads: Before the battle, INFANTRY units of 10 models can be split into two units of 5. Once per battle, when a unit is targeted by a Stratagem, you can gain 1CP if that unit is a Combat Squad.

CP

0

VP

0

Points

2000

Battle-shocked units

None — morale holds

Stratagems · tap to spend

Full codex

Turn-by-turn notes · stamped with round, phase and active player

  1. No notes yet — log key moments and they will appear in your exported battle report.

Need a rule mid-game? Open the 11th edition rules index.