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Strategium · Battle Tracker

Muster Two Armies

Quick-Start Simulation

New to Tactical40k? Try a Live Round 2 Combat Simulation

Step into an active Space Marines vs. Orks clash to test automated Battle-shock, phase-filtered Stratagems, wound tracking, and Secondary scoring—no roster file required.

Step 1 · Agree the battle size

Strike Force · 2000 pts · 5 objectives · 5 rounds

Step 2 · Muster both armies

Choose each player’s faction and detachment, then load a saved list or upload the list you already have.

Player One

0 / 2000 pts

Order of Battle

Checking saved lists…

Player Two

0 / 2000 pts

Order of Battle

Checking saved lists…

Step 3 · Mission & secondaries

Ranged attacks cannot benefit from re-rolls, and units cannot be selected to Fall Back and shoot in the same turn.

Diagonal deployment zones in opposite corners, split along the long diagonal of the battlefield.

Player One

Primary · Meatgrinder

Primary card conditions

Score for destroying enemy units each turn, and from round 2 for holding an objective outside your home objective and out-killing your opponent.

Player Two

Primary · Meatgrinder

Primary card conditions

Score for destroying enemy units each turn, and from round 2 for holding an objective outside your home objective and out-killing your opponent.

Step 4 · Pre-battle sequence

Open the 11th Edition RulebookRules, quick-reference tables and terms for settling a ruling mid-game.

0/6 pre-battle steps done before the first Command phase.

Setup incomplete

  • Player One: choose a faction
  • Player Two: choose a faction
  • Player One: detachment not chosen
  • Player One: roster not loaded — unit tracking unavailable
  • Player One: roster points not entered
  • Player One: choose two Fixed secondaries or switch to Tactical
  • Player Two: detachment not chosen
  • Player Two: roster not loaded — unit tracking unavailable
  • Player Two: roster points not entered
  • Player Two: choose two Fixed secondaries or switch to Tactical
  • 6 pre-battle steps still unchecked

Need a rule mid-game? Open the 11th edition rules index.