Chapter II · Callings of the Hero · Player's Handbook
Character Classes
The twelve classes at a glance — primary ability, Hit Die and the role each plays in a party.
Choosing a Class
Your class is your character's calling: it grants most of your features as you level, sets your Hit Die and decides which weapons, armour and spells you can use. Each class picks a subclass at level 3.
Barbarian
Strength · d12
A furious front-liner who shrugs off damage while raging.
DefenderDamage
Bard
Charisma · d8
A performer whose magic inspires allies and unsettles foes.
SupportSkillsSpells
Cleric
Wisdom · d8
A priestly champion channelling divine power to heal and smite.
HealerSpells
Druid
Wisdom · d8
A keeper of the wild who casts nature magic and takes beast forms.
ControlShapeshift
Fighter
Strength or Dexterity · d10
A master of arms and armour with the most attacks in the game.
DamageDurable
Monk
Dexterity & Wisdom · d8
A swift martial artist fuelled by inner focus.
MobileStriker
Paladin
Strength & Charisma · d10
A holy warrior bound by an oath, with smites and protective auras.
DefenderBurst
Ranger
Dexterity & Wisdom · d10
A hunter and scout who marks quarry and walks the wilds.
RangedExplorer
Rogue
Dexterity · d8
A cunning specialist who lands Sneak Attacks and masters skills.
SkillsBurst
Sorcerer
Charisma · d6
An innate spellcaster who bends spells with Metamagic.
BlasterSpells
Warlock
Charisma · d8
A pact-bound caster with Invocations and short-rest magic.
BlasterUtility
Wizard
Intelligence · d6
A scholar of arcane magic with the widest spell list.
ControlSpells