circuitry plate — not savedThe Cult of the Machine God
“Knowledge Is Power, Guard It Well”
On the red sands of Mars, the Adeptus Mechanicus toils in service to the Omnissiah, the Machine God whose divine spark they believe resides in all technology. Tech-priests replace their failing flesh with augmetic perfection, pursuing forbidden lore in the Dark Age vaults beneath the Sacred Mountain, while endless legions of Skitarii — lobotomized soldier-servants of the Cult Mechanicus — march to war armed with radium weapons and arc rifles. Towering Kastelan robots and monstrous Kytan war engines lumber alongside them, animated by binaric prayer and machine spirit alike, as the Priesthood of Mars pursues its own inscrutable agenda within the wider Imperium.
Army Rule
At the start of each of your turns, select one Doctrina Imperative for your army: Conqueror Imperative (add 1 to Advance and Charge rolls) or Protector Imperative (add 1 to Hit rolls for ranged weapons but subtract 1 from Hit rolls for melee weapons), applying to CULT MECHANICUS and SKITARII units.
Some ADEPTUS MECHANICUS units can form Data-Tethers with nearby units, sharing targeting solutions to improve hit rolls when both units target the same enemy.
2 available
Cohort Doctrina
Each time a model in this detachment is destroyed, roll one D6, adding 1 if it was a CANTICLES OF THE OMNISSIAH bearer; on a 6+ the unit gains a bonus to Hit rolls for the rest of the battle, representing binaric wrath.
The bearer's ranged weapons have the [PRECISION] ability.
The bearer has a 4+ invulnerable save.
At the end of the Fight phase, if the bearer destroyed one or more enemy models this phase, heal all wounds on the bearer's unit.
Improve the AP of the bearer's melee weapon by 2 and it has the [DEVASTATING WOUNDS] ability.
Rad-Saturation
Each time a friendly RAD-ZONE CORPS unit destroys an enemy unit in the Fight or Shooting phase, you can place a Rad-Cloud marker; while an enemy unit is within 3" of a Rad-Cloud marker, subtract 1 from its Toughness characteristic.
Friendly RAD-ZONE CORPS units within 6" of the bearer have the [IGNORES COVER] ability with ranged weapons.
The bearer has a ranged weapon: Macrostubb Needler 18" Assault 1 S5 AP-1 D1, with [DEVASTATING WOUNDS].
While the bearer is leading a unit, that unit can re-roll Hit rolls of 1.
The bearer's unit has the FEEL NO PAIN 6+ ability.
6 stratagems
STRATEGIC PLOY · Any phase
Use when a friendly ADEPTUS MECHANICUS VEHICLE unit would be destroyed. Roll one D6: on a 4+, that unit fights or shoots one final time before being removed.
STRATEGIC PLOY · Command phase
Use in your Command phase. Select one friendly ADEPTUS MECHANICUS unit: until the start of your next Command phase, that unit's ranged weapons have the [LETHAL HITS] ability.
BATTLE TACTIC · Shooting phase
Use when an ADEPTUS MECHANICUS unit from your army is selected to shoot. Until the end of the phase, re-roll Hit rolls of 1 for that unit's ranged weapons.
EPIC DEED · Fight phase
Use when an ADEPTUS MECHANICUS unit from your army is selected to fight. Until the end of the phase, that unit's melee weapons have the [DEVASTATING WOUNDS] ability.
WARGEAR · Shooting phase
Use when an ADEPTUS MECHANICUS CHARACTER's unit is selected to shoot. Select one other friendly ADEPTUS MECHANICUS unit within 6": until the end of the phase, add 1 to Hit rolls for that unit's ranged weapons.
STRATEGIC PLOY · Your turn phase
Use in your Command phase. Select one friendly ADEPTUS MECHANICUS VEHICLE unit: it heals D3+3 wounds.
31 units