Databank
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The Reborn of Ynnead

Ynnari

Death Shall Have No Dominion

Ynnead, the sleeping god of the dead, was foretold to awaken only when enough Aeldari souls had been harvested to grant it strength — and the Ynnari believe that day has come. United by the martyr-messiah known as the Yncarne and the enigmatic Visarch, warriors of every Aeldari splinter faction set aside ancient rivalries between Craftworld, Kabal and Harlequin troupe to fight as one, drawing their strength from the deaths that surround them on the battlefield. Where an ordinary Aeldari mourns each fallen kin as an unbearable spiritual loss, the Ynnari see every death — friend or foe — as fuel for their god's final resurrection. It is a desperate, blasphemous gambit that risks the annihilation of the Aeldari race entire, but for the Ynnari, extinction was always the alternative if nothing changed.

Army Rule

Strength from Death

Each time a unit is destroyed within 6" of a friendly YNNARI unit (excluding VEHICLE and TITANIC units), that Ynnari unit gains one of the following, once per turn: heal D3 wounds; the unit's melee weapons have [LETHAL HITS] until the start of your next turn; or the unit can immediately move up to 6" as if it were the Movement phase.

2 available

Detachments & Enhancements

Reborn Host

The Whispering Dead

Friendly YNNARI units within 6" of the Yncarne or Visarch can re-roll Advance and Charge rolls, and re-roll saving throws of 1 while a unit was destroyed this turn within 6".

Spirit Stone of Ynnead

20 pts

Once per battle, when the bearer would be destroyed, it is not removed until the end of the phase, and can still fight or shoot.

The Bloodied Blade

15 pts

The bearer's melee weapon has [DEVASTATING WOUNDS] and improves AP by 1.

Veil of Tears

10 pts

Each time an attack targets the bearer, subtract 1 from the Hit roll.

Crux of the Reborn

15 pts

While the bearer is on the battlefield, friendly YNNARI units within 6" gain the benefits of Strength from Death on any unit's death, not only within 6".

Harbingers of Twilight

Death's Harvest

Once per battle round, when an enemy unit is destroyed, you can select one friendly YNNARI unit within 6" of it to shoot or fight as if it were the appropriate phase.

The Anguish

20 pts

Once per battle, re-roll all failed Wound rolls for the bearer's attacks.

Robe of Isha's Grief

15 pts

The bearer has the FEEL NO PAIN 5+ ability.

Soulstorm Pistol

15 pts

The bearer's ranged weapons have the [DEVASTATING WOUNDS] ability.

Ynnead's Grasp

10 pts

Add 1 to Advance and Charge rolls made for the bearer's unit.

6 stratagems

Stratagems

Rise Again

1 CP

STRATEGIC PLOY · Any phase

Use when a friendly YNNARI unit is destroyed. Roll one D6: on a 4+, that unit's Strength from Death effect is applied to a nearby friendly YNNARI unit even if it was not within 6".

Whispers of Ynnead

1 CP

STRATEGIC PLOY · Psychic phase

Use in your Psychic phase. Select one friendly YNNARI PSYKER: it can attempt to manifest one additional psychic power this phase.

Soul Harvest

1 CP

EPIC DEED · Fight phase

Use when a friendly YNNARI unit destroys an enemy unit in the Fight phase. That unit can immediately fight again.

Fueled by Death

1 CP

BATTLE TACTIC · Shooting phase

Use when a YNNARI unit from your army is selected to shoot, if an enemy unit was destroyed this turn. Until the end of the phase, re-roll Wound rolls for that unit's attacks.

The Yncarne's Wrath

2 CP

STRATEGIC PLOY · Any phase

Use when the YNCARNE from your army is on the battlefield. Select one enemy unit within 12": that unit suffers D3 mortal wounds.

Unbound Vengeance

1 CP

BATTLE TACTIC · Charge phase

Use when a friendly YNNARI unit finishes a Charge move within 6" of a unit destroyed this turn. Until the end of the turn, add 1 to that unit's melee weapon Damage characteristic.

18 units

Datasheets

M
10"
T
8
SV
3+
W
10
LD
6+
OC
2
M
8"
T
4
SV
3+
W
6
LD
6+
OC
1
M
7"
T
3
SV
5+
W
4
LD
6+
OC
1
M
6"
T
3
SV
5+
W
3
LD
7+
OC
1
M
7"
T
3
SV
4+
W
1
LD
7+
OC
1
M
6"
T
3
SV
3+
W
2
LD
6+
OC
1
M
5"
T
7
SV
3+
W
3
LD
7+
OC
2
M
8"
T
3
SV
4+
W
4
LD
6+
OC
1
M
12"
T
3
SV
5+
W
1
LD
7+
OC
1
M
20"
T
6
SV
4+
W
5
LD
7+
OC
1
M
10"
T
11
SV
3+
W
24
LD
6+
OC
10
M
6"
T
4
SV
3+
W
2
LD
7+
OC
2
M
12"
T
3
SV
4+
W
1
LD
7+
OC
1
M
20"
T
4
SV
5+
W
2
LD
7+
OC
1
M
6"
T
6
SV
4+
W
4
LD
7+
OC
2
M
6"
T
4
SV
4+
W
4
LD
6+
OC
1
M
16"
T
5
SV
3+
W
3
LD
7+
OC
2
M
7"
T
4
SV
4+
W
9
LD
6+
OC
2